Megan Reilly creates original lighting, media, and scenic designs for performance. Her professional work includes designs in Minneapolis for Mixed Blood Theatre, Walking Shadow Theatre, New Century Theatre, Open Eye Figure Theatre, Live Action Set and Red Eye Theatre. In Texas, she has designed for Austin companies such as Salvage Vanguard Theatre, Rude Mechanicals, Trouble Puppet, Whirligig Productions, and Hidden Room, and several productions with Playhouse San Antonio. Her work has also been seen internationally as part of the Edinburgh Fringe Festival and with Collaborative Artists Company in Dublin, Ireland. A scholar-artist who researches through her theatrical design work as well as her own original performance work and installation art, Megan also investigates “experience design,” the process of creating entire worlds and realities that call for the active engagement of audience/participants in performances involving new media, immersive theatre, and alternate reality games. She is passionate about women's issues, creating a healthy lifestyle, practicing yoga, and reading too many books. She lives in Saint Paul, MN with her husband Travis Bedard, and their cats.
Lighting Design/Contributing Artist: Upcoming project with Walking Shadow Theatre Company, Fall 2018, Minneapolis, MN.
Projection Design: Hooded, or Being Black for Dummies, Mixed Blood Theatre, November 17-December 2, 2018, Minneapolis, MN.
Lighting Design: Roald Dahl's Willy Wonka, The Magik Theatre, May 3 - June 8, 2019, San Antonio, TX.
Writing & Presentation:
"The Weavers and their Information Webs: Steganography in the Textile Arts," Ada: A Journal of Gender, New Media, & Technology, May 22, 2018.
"No Wrong Choices: Performing Alternate Reality in The Tension Experience," International Journal of Performance Arts & Digital Media, February 25, 2018.
"Great Wall of Pi: Creating a High-Tech Multimedia Solution for $2,000, not $10,000," TD&T, Spring 2017.
"Looking for a Game with Consequences: Exploring the Emotional Depths of 'The Tension Experience'," No Proscenium, November 28, 2016.
"My Tension Experience, Part 2," HowlRound, November 2, 2016.
"Ethics & Immersion," StoryForward Podcast episode 101, guest spot recorded September 25, 2016.
"My Tension Experience, Part 1: Exploring Extreme Immersive Theatre," HowlRound, September 16, 2016.
"How I Learned to Stop Worrying About Design & Start Immersing Myself in Characters," No Proscenium, August 25, 2016.
Presenter: USITT 2016 Lighting & Scenic Design Poster Sessions - posters can be downloaded & viewed below:
"When the Gods Interfere in Your Design: The Unpredictability of Designing for Interactive Theatre."
"Great Wall of Pi: Multimedia on a Budget"
"When the Gods Choose a Different Play Each Night: Designing for Interactive Theatre," HowlRound, April 5, 2015.
"Learning from the Gamification of Theater," HowlRound, June 18, 2014.
"The Right Chair," HowlRound, April 18, 2013.