photo by Will Hollis Snider

photo by Will Hollis Snider

Megan Reilly creates original lighting, media, and scenic designs for performance. Her professional work includes designs in Minneapolis for Mixed Blood Theatre, Walking Shadow Theatre, New Century Theatre, Open Eye Figure Theatre, Live Action Set and Red Eye Theatre. In Texas, she has designed for Austin companies such as Salvage Vanguard Theatre, Rude Mechanicals, Trouble Puppet, Whirligig Productions, and Hidden Room, and several productions with Playhouse San Antonio. As an Assistant Professor of Theatre & Dance at Macalester College, Megan has begun a scenographic practice of designing multiple elements of one production; this experience has deepened her artistic process and strengthened her ability to craft complete theatrical worlds. A scholar-artist who researches through her theatrical design work as well as her own original performance work and installation art, Megan also investigates “experience design,” the process of creating entire worlds and realities that call for the active engagement of audience/participants in performances involving new media, immersive theatre, and alternate reality games. She is passionate about women's issues, creating a healthy lifestyle, practicing yoga, and reading too many books. She lives in Saint Paul, MN with her husband Travis Bedard, and their three cats Sansa, Asha, and Ygritte.

Upcoming projects:

Contributing Artist: "The Spider Web: A Feminist Web-Based ARG."

Scenography: SLUT, Macalester College Department of Theatre & Dance.

Upcoming participant in F R A G I L E: Global Performance Chain

Writing & Presentation:

"Great Wall of Pi: Creating a High-Tech Multimedia Solution for $2,000, not $10,000," TD&T, Spring 2017.

"Looking for a Game with Consequences: Exploring the Emotional Depths of 'The Tension Experience'," No Proscenium, November 28, 2016.

"My Tension Experience, Part 2," HowlRound, November 2, 2016.

"Ethics & Immersion," StoryForward Podcast episode 101, guest spot recorded September 25, 2016.

"My Tension Experience, Part 1: Exploring Extreme Immersive Theatre," HowlRound, September 16, 2016.

"How I Learned to Stop Worrying About Design & Start Immersing Myself in Characters," No Proscenium, August 25, 2016.

Presenter: USITT 2016 Lighting & Scenic Design Poster Sessions - posters can be downloaded & viewed below:

"When the Gods Interfere in Your Design: The Unpredictability of Designing for Interactive Theatre."

"Great Wall of Pi: Multimedia on a Budget"

"When the Gods Choose a Different Play Each Night: Designing for Interactive Theatre," HowlRound, April 5, 2015.

"Learning from the Gamification of Theater," HowlRound, June 18, 2014.

"The Right Chair," HowlRound, April 18, 2013.